#ifndef TESTGAME_MAIN_TEST_SCENE_H
#define TESTGAME_MAIN_TEST_SCENE_H

#include "cocos2d.h"

class MainTestSceneMainLayer : public cocos2d::Layer {
public:
    MainTestSceneMainLayer();
    virtual ~MainTestSceneMainLayer();

    CREATE_FUNC(MainTestSceneMainLayer);
    virtual bool init() override;
    virtual void onEnter() override;

private:
    cocos2d::Sprite *dragonite_;
    cocos2d::ParticleFire *fire_;
};

class MainTestScene : public cocos2d::Scene {
public:
    MainTestScene();
    virtual ~MainTestScene();

    CREATE_FUNC(MainTestScene);
    virtual bool init() override;

private:
    MainTestSceneMainLayer *main_layer_;
};

#endif

